Scan the sign by the till.
Pick it up when it's ready.

A customer scans the code beside your counter, orders from your own menu and pays. The order lands in your queue with a ready time your bar can actually keep.

8:40
The Drip & Bake menu on a phone

The menu opens from the sign by the till. Nothing to install.

Ordering ahead shouldn't need an app, a marketplace or a cut of every sale.

Most online ordering for cafés is rented: someone else's app, someone else's name at the top of the page, someone else's percentage taken off every order. Here the storefront is yours, the customer is yours, and the money settles into your own Stripe or Square account.

Your menu, your prices, your customers. Drip & Bake takes nothing from the sale.

01 / The counter sign

No app to download.

A customer points their camera at your counter sign and your menu opens. There's nothing to install and no account to make before they can see what you sell.

It's your storefront, in your theme, with your photos, your descriptions and your prices — not a listing on somebody else's marketplace.

Regulars can add it to their home screen, where it opens like an app with your name under the icon.

Drip & Bake
Skip the line.
Order ahead from your phone.
Scan with your camera. No app to download.
8:40
The Drip & Bake storefront home page on a phone
The counter sign every workspace prints from its Overview, and the menu it opens.

02 / An honest wait

A ready time the counter can keep.

Before anyone pays, they're told when it'll be ready, and that time comes from your counter rather than a guess.

It starts from how long each item takes to make, allows for the fact that a second drink costs the bar less than the first, and rises when the queue is busy or you've switched on Rush Mode.

The customer sees the same time on the item and at checkout, and it's fixed on the order the moment it's placed — so the person waiting and the person making it are looking at the same promise.

8:40
Choosing milk and extras for a flat white
8:40
Checkout with a ready time quoted before paying
The same ready time on the item and at checkout.

03 / Now or later

Now, later, or tomorrow morning.

A customer can ask for it as soon as possible or choose a pickup time, and a pickup can never be booked sooner than the order can honestly be made.

When you're closed, the storefront says so and doesn't take an order you can't make. If you run BakeAhead, it offers tomorrow's pickup instead, for the items you've made available for it.

At a table, the same storefront takes the order for that table. That's Tap & Tend.

8:40
Checkout with a pickup time being chosen
8:40
Checkout offering tomorrow morning's pickup
A time later today, or tomorrow morning's bake.

04 / 0% of the sale

Paid your way. Kept by you.

Customers pay by card, Apple Pay or Google Pay, through your own Stripe or Square account.

Tipping is yours to switch on and set, and sales tax is set once and applied to every order.

Drip & Bake takes no percentage of the sale. You pay for the software; what your café earns settles with you.

If your shop can't take a card at that moment, the customer is told before anything is ordered or charged — never after.

8:40
Choosing card, Apple Pay or Google Pay at checkout
Card, Apple Pay or Google Pay, settling to the shop's own account.

05 / Every customer

Guests welcome. Regulars remembered.

Anyone can order with nothing more than a name for the pickup.

A customer who signs in has their name filled in, earns loyalty points on every paid order, and can find every order they've placed with you.

Either way, it's your customer — not a marketplace's.

8:40
Guest checkout asking only for a name
8:40
A signed-in customer's checkout, name filled in
A guest leaves a name. A regular's is already there.

06 / The handover

Told the moment it's ready.

When the bar marks an order ready, the customer hears about it: on their lock screen if they've allowed notifications, or by email — guests included, if they left one at checkout.

Every order carries a short code to show at the counter and a receipt from your shop, with your name and address on it.

The handover is the part of service most likely to go wrong. Here it's the part with software behind it.

8:40
The order ticket with its pickup code
The notification, and the ticket it opens.

Thought through, underneath

One order.
One record.

Practice runs, and why nothing has to be reconciled afterwards.

Practise before the first real order.

Simulation Checkout lets you and your team place practice orders that go through the whole flow — the queue, the ready time, the handover — without a real charge.

Practice orders are marked as practice, and they never touch your books, your loyalty points, your stock or your numbers.

One order, everywhere it needs to be.

The same order is what your queue shows, what your stock is taken from when it's handed over, what your loyalty points are earned on, and what your financial records are built from.

Nothing is copied between systems, so nothing has to be reconciled between them.

Try it where it counts

Your menu, on their phone.
Your counter, a little quieter.

The real test of online ordering isn't a demo. It's your own customers, on an ordinary morning.

Start free — no card needed. Print your counter sign, put it beside the till, and see what happens.